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78 Game Reviews

11 w/ Responses

fun, but needs just a little tweek...

After getting very frustrated with the puzzle mode, i tried playing 5-minute mode.

For me, starting simple and expanding worked a lot better than reading instructions! If you just write in the main menu that beginners should start by playing 5-minute mode, you'll get a lot less complains about the instructions and difficulty...

Really, really gay...

Pillow-fights? Monsterous pussies? "Deflating the python"?
Or this game is hilariously misguided, or just extremely gay.

I can't tell if it's on purspose!

drink No Fear and postpone your inevitable defeat

Feels like a port from Canabolt and not really an improvement...
Some yellow warning block hurt you and others don't? Even with the !! under them, that doesn't make a lot of sense to me...

It kinda is...

Loved the crap out of this game, very immersive. Would have givin' you a 10 if I hadn't wasted half an hour trying to get back up the airflow. (for the record, i found it in the walkthrough: first push, then hold jump)
Very stylish, very cool...

I've learned something today...

I never understood why everybody was always talking about "stopping power" when describing their gun-needs, but now i get it!
Both with enemy-gun-control and crowd-control, the shotgun is your friend. It's not so much the power as it is the blowback.

Very nice.

Joy

Best thing i've played in quite the while. Inteligent, original and immersive.

Fucking. Awesome.
Good job.

Finally finished it!

I love every incarnation of this game! (well except dug-out, but that doesn't count) And have played this one many... many... many.. times.
Some helpful tips:
1) move, a alot, constantly
2) don't get pulled in by bigger weapons, they might be strong, but they're also slow...
3) Try to get a magic weapon (white=speed, red=damage, green=poison)
4) If you're having problems with the changers: turn up your sound! If you can hear them coming, you can hit them with your slingshot.

an exercise in futility

This game should and with the words: "How long have you been playing this? It isn't even that much fun, why are you still here?"
Then the time spend on it, followed by a list of more useful things you could have been doing...

In all seriousnes the difficulty felt like a gimmick. All awarded point are purely for admosphere. Which, just like the music, was excelent.

Darn'it

Every simple move is explained, except for the flying... And the flying is Fucking impossible! One shot one kill and you can't decend. Joy.

Everything else seems unpolished. Especially the animations. Everything you put in (the quality, the music) resets everytime you do a level. How hard is it to understand i don't want to hear ANY music. EVER.

It's not in any way a bad game, but it's still quite flawed...

Psychofig responds:

If you don't want to hear any music, turn your volume down! Yeesh. Flying takes accuracy, I don't think the rating is fair for that I put into it. There are dozens of people who have beaten the flying stages and by the end of the day, there will be hundreds. Just take the time and learn how it all works, you'll get it eventually!

Oh well, I can't please everybody.

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Joined on 8/22/05

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